Joakim Karlsen

Stipendiat
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Brukernavn
Postadresse Postboks 1080 Blindern 0316 Oslo

Publikasjoner

  • Karlsen, Joakim & Løvlie, Anders Sundnes (2017). `You can dance your prototype if you like?: independent filmmakers adapting the hackathon. Digital Creativity.  ISSN 1462-6268.  28(3), s 224- 239 . doi: 10.1080/14626268.2017.1351992
  • Karlsen, Joakim (2016). Aligning Participation with Authorship: Independent Transmedia Documentary Production in Norway. View : Journal of European Television History and Culture.  ISSN 2213-0969.  5(10), s 40- 51 . doi: 10.18146/2213-0969.2016.jethc111 Vis sammendrag
  • Karlsen, Joakim; Stigberg, Susanne Koch & Herstad, Jo (2016). Probing Privacy in Practice: Privacy Regulation and Instant Sharing of Video in Social Media when Running, In Alma Leora Culén; Leslie Miller; Irini Giannopulu & Birgit Gersbeck-Schierholz (ed.),  ACHI 2016, The Ninth International Conference on Advances in Computer-Human Interactions.  ThinkMind.  ISBN 978-1-61208-468-8.  Artikkel.  s 29 - 36
  • Karlsen, Joakim (2014). Transmediavendingen i ny norsk uavhengig dokumentarfilm, I: Henrik G. Bastiansen & Pål Rune Aam (red.),  Hvor går dokumentaren? Nye tendenser i film, fjernsyn og på nett.  Fagbokforlaget.  ISBN 978-82-321-0389-8.  10.  s 195 - 220
  • Karlsen, Joakim & Stavelin, Eirik (2014). Making an argument: Rhetoric and Design Thinking in Computational Journalism, In Alma Leora Culén & Asbjørn Følstad (ed.),  Innovation in HCI: what can we learn from design thinking?.  IFI.  ISBN 978-82-7368-407-3.  4.  s 15 - 18
  • Hegre, Håvard; Karlsen, Joakim; Nygård, Håvard Mokleiv; Strand, Håvard & Urdal, Henrik (2013). Predicting armed conflict, 2010-2050. International Studies Quarterly.  ISSN 0020-8833.  57(2), s 250- 270 . doi: 10.1111/isqu.12007
  • Karlsen, Joakim & Stavelin, Eirik (2013). Computational journalism in Norwegian newsrooms. Journalism Practice.  ISSN 1751-2786.  8(1), s 34- 48 . doi: 10.1080/17512786.2013.813190
  • Raleigh, Clionadh; Linke, Andrew; Hegre, Håvard & Karlsen, Joakim (2010). Introducing ACLED: An Armed Conflict Location and Event Dataset. Journal of Peace Research.  ISSN 0022-3433.  47(5), s 651- 660 . doi: 10.1177/0022343310378914 Vis sammendrag
  • Misund, Gunnar; Holone, Harald; Karlsen, Joakim & Tolsby, Håkon Lofthus (2009). Chase and catch - simple as that? : old-fashioned fun of traditional playground games revitalized with location-aware mobile phones, In Hirokazu Kato; Michael Haller & Vasilakos Athanasios (ed.),  Advances in Computer Entertainment Technology.  ACM Press.  ISBN 978-1-60558-864-3.  Kapittel.  s 73 - 80 Vis sammendrag
  • Misund, Gunnar; Holone, Harald; Tolsby, Håkon Lofthus; Karlsen, Joakim & Toppe, Alexander (2009). Effects of co-player visualization in a location-based chase-and-catch game, In Reinhard Oppermann; Markus Eisenhauer; Matthias Jarke & Volker Wulf (ed.),  Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services.  ACM Press.  ISBN 978-1-60558-281-8.  Kapittel. Vis sammendrag
  • Raleigh, Clionadh & Karlsen, Joakim (2008). The ACLED Data Project: Purpose and Methods, In Mayeul Kauffmann (ed.),  Building and Using Datasets on Armed Conflicts.  IOS Press.  ISBN 978-1-58603-847-2.  Opening up Conflict Data.  s 161 - 169

Se alle arbeider i Cristin

  • Karlsen, Joakim (2016, 29. september). Algoritmer - kan faktisk være både farlige og diskriminerende!. [Radio].  NRK Ekko.
  • Hegre, Håvard; Nygård, Håvard Mokleiv; Dahlum, Sirianne & Karlsen, Joakim (2015). Forecasting Regime Type, 2014‐2100.
  • Karlsen, Joakim & Løvlie, Anders Sundnes (2015). To Walk the Walk: Journalism practice, Work and Innovation.
  • Karlsen, Joakim (2014). Adapting Documentary Practice to the Web.
  • Karlsen, Joakim (2013, 19. juni). Frokostgjest. [Radio].  Halden.
  • Karlsen, Joakim (2013). Kan spill hjelpe oss å forstå den verden vi lever i?.
  • Karlsen, Joakim (2013). Overheating Connect: Design av kollaborativ webdokumentar.
  • Karlsen, Joakim (2013, 26. september). Reportasje om forskerduellen. [TV].  Østfold.
  • Karlsen, Joakim (2013). Transmediafortelling og Film.
  • Karlsen, Joakim (2012). Transmedia: oversikt og definisjoner.
  • Karlsen, Joakim & Stavelin, Eirik (2012). Computational journalism in Norwegian newsrooms.
  • Karlsen, Kristine Høeg & Karlsen, Joakim (2012). Feedback matters when students are considering what type of learning activities to engage in - Exploring the relationship between feedback-types and students learning activities in higher education.
  • Karlsen, Kristine Høeg & Karlsen, Joakim (2012). Students use of feedback in relation to learning objectives and feedback types.
  • Misund, Gunnar; Holone, Harald; Karlsen, Joakim & Tolsby, Håkon Lofthus (2009). Chase and catch - simple as that?: old-fashioned fun of traditional playground games revitalized with location-aware mobile phones.
  • Misund, Gunnar; Holone, Harald; Tolsby, Håkon Lofthus; Karlsen, Joakim & Toppe, Alexander (2009). Effects of co-player visualization in a location-based chase-and-catch game.
  • Raleigh, Clionadh; Linke, Andrew; Hegre, Håvard & Karlsen, Joakim (2009). Armed conflict location and event dataset (ACLED) codebook.
  • Karlsen, Joakim & Hegre, Håvard (2007). Simulating the Evolution of Global Democracy Levels.
  • Karlsen, Joakim & Hannemyr, Gisle (2005). Fortellerteknikk og design av politiske partiers nettsteder.
  • Karlsen, Joakim & Hannemyr, Gisle (2005). Navigating Web Sites: Considering Navigational and Semantic Constraints.
  • Strand, Håvard; Karlsen, Joakim; Gleditsch, Nils Petter; Hegre, Håvard; Ormhaug, Christin & Wilhelmsen, Lars (2005). Armed Conflict Dataset Codebook Version 3-2005.

Se alle arbeider i Cristin

Publisert 22. des. 2014 13:13 - Sist endret 22. juni 2017 13:56