Embodied interaction – designing for and with the human body

Designing with the body either as the input to a design process or the target of a design outcome

The human body can provide a vast array of data that can both inform and inspire meaningful tangible and embodied interaction. Common novel interfaces such as wearables incorporate biological data with real-world presence to move the digital world into our everyday physical lives. We often see such examples of embodied interaction incorporated into mediating artifacts that reveals new opportunities for interaction between people and their surroundings.

But how do we capture this sensorial and embodied data for easy and relevant use in a design context? And if we aim to design something for embodied interaction, how do we translate our understanding of the human body into actual design outcomes?

This thesis should engage in using the human body as either input or output of a design process. Relevant theories can be supplied or explored on own initiatives but will help to understand how we can parse and interpret bodily gestures and raw data, or to help inform how to operationalize ideas targeted towards embodied interaction. The types of design project and process can be adapted quite freely as the main goal is to examine how we design for and with the body.

Relevant technologies to consider for such as study would be, for instance, Leap Motion, Microsoft Kinect, Microsoft HoloLens, and Estimote Beacons. They can serve as tools for measuring and understanding embodied data (e.g., movement), or as means to prototype new embodied interactions targeting the body.

The exact nature and scope of the problem area can be further discussed with the supervisor. This thesis relates to multiple other ongoing projects. The work in this thesis can be included in common supervision and discussion groups upon desire from the student. This master thesis can be written by 1-3 students. Students can write their whole thesis together, selected chapters together, or just collaborate with activities and write separate theses. More information can be presented upon request.

Emneord: Embodied interaction, HCI, sensors, tangible interaction
Publisert 10. okt. 2018 14:01 - Sist endret 10. okt. 2018 14:01


Omfang (studiepoeng)