Implementing the ACCEPT mechanism in Emerald

Emerald is an object-oriented language designed for distributed computing.

It allows easy programming of distributed, fault-tolerant applications.

ACCEPT is a proposed language construct that allows an object, A, to get to know another object MERELY because it moves onto the same node that A runs on.

Combination of implementation (both compiler and runtime) and language level usage of the concept.

Publisert 9. okt. 2014 09:36

Veileder(e)

Omfang (studiepoeng)

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